front_end = "OpenGL"¶
Specifies which render front-end to use. This option used to have more scope in earlier versions of wezterm, but today it allows three possible values:
OpenGL- use GPU accelerated rasterizationSoftware- use CPU-based rasterization.WebGpu- use GPU accelerated rasterization (Since: Version 20221119-145034-49b9839f)
Since: Version 20240127-113634-bbcac864
The functionality described in this section requires version 20240127-113634-bbcac864 of wezterm, or a more recent version.
The default is "WebGpu". In earlier versions it was "OpenGL"
Since: Version 20240128-202157-1e552d76
The functionality described in this section requires version 20240128-202157-1e552d76 of wezterm, or a more recent version.
The default has been reverted to "OpenGL".
You may wish (or need!) to select Software if there are issues with your
GPU/OpenGL drivers.
WezTerm will automatically select Software if it detects that it is
being started in a Remote Desktop environment on Windows.
WebGpu¶
Since: Version 20221119-145034-49b9839f
The functionality described in this section requires version 20221119-145034-49b9839f of wezterm, or a more recent version.
The WebGpu front end allows wezterm to use GPU acceleration provided by a number of platform-specific backends:
- Metal (on macOS)
- Vulkan
- DirectX 12 (on Windows)
See also: